Thursday, November 15, 2018

11/15 - Sideways Shooter


     Today we've sorta accomplished our goals. The new plan of adding a sideways shooter is going well, the problem is how the structure of our progress works. We have to do challenges to get grades, which gives us the incentive to copy the best design in the class simply to finish. It hurts our creativity, because we're discouraged to make new things and very encouraged to copy the most effective senior design.
     The overarching idea is we're taking the same risk now that we took first quarter: We're making something new with the very large, looming risk of it failing and our grades tanking again. We;re hoping for the best, as it's looking pretty good today. The idea is that the arm picks up balls and slides them down to the sideways shooter while also having a folding extension that can pick up discs, able to flip them simply by rotating them over the back of the arm. Overall, we're progressing and hoping to reduce the risk of bad grades with a successful design.

Until Monday,
Diego.

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